Showing posts with label Jessica Lyon. Show all posts
Showing posts with label Jessica Lyon. Show all posts

Tuesday, September 6, 2011

TORN UP ABOUT MESH


The Firestorm viewer just announced a new round of beta, which will support Mesh. Apparently there was some debate over whether to do it, because Mesh is still buggy.

But due to popular demand they are releasing it.
Read the full article by Jessica Lyon after the break.






Tuesday, 6 September 2011


Firestorm Beta 3 with Mesh Support!


Due to popular demand we’ve decided we can't hold back the Firestorm with Mesh support release, however this hasn’t been an easy decision. Unfortunately LL Mesh code comes with a lot of new bugs and undesirable behaviors which we honestly aren’t comfortable releasing with. Many of these issues we would consider blockers for a release. The issues which we wouldn’t consider blockers simply do not reach our expectations for a quality release. However, you asked for it! And you’re getting it in its current state!

For a list of LL Bugs effecting this Firestorm release, please see:

When you first log into this Firestorm release you will note a few things. First, your settings ‘should’ get reset automatically and your cache will be cleared. This is a must for this release because so much has changed that if you didn’t get settings and cache cleared you WILL have loads of problems. You must also ensure you install this to an empty directory on your computer and not over an existing installation. 

Also, please be patient during your first login on this version as performance will be significantly degraded while your inventory and texture cache gets populated. We suggest just standing around for a few minutes while this occurs. The best way to know when it's complete is to open your inventory and watch the numbers at the bottom. These represent how many inventory items you have loaded. When they stop, your inventory has completed the fetch and your ready to enjoy Firestorm with Mesh support.

We had hoped that this would be our official release and we would by now have reached our feature goals for the “Official release”. However, fate has stepped in the way. Since the release of our Beta 2 we have had a large number of our developer team going on vacations IRL, and thus slowing down the development process, (Though I think they all earned it). Also, many features have had to take a back seat to mesh for obvious reasons; things like Spell Check simply couldn’t be completed in time. The good news though is that this is not our official release and we still have plans to reach our official release feature goals soon!

The better news is that we have achieved many of our release features already. Here’s a summary of some of the new features in this Firestorm release besides the Mesh, improved shadows, Depth of Field and other things we adopted from LL.

Default interface choices from login page. Phoenix/V2/Hybrid
Custom Colored name tags and more
Contact sets - see following link:
http://www.youtube.com/watch?v=I3zA24-Bi-U
Phoenix style contacts/Friend list
LGG Selection beam particle effects
Build in Flight assist with Bridge!
Script count!
Auto Correct
Font options!
New starlight skins
V1 similar volume controls so you don’t have to go into prefs
Volume sliders in the local speakers panel
Ability to fully disable your camera target hints
Improved Camera floater
Greater OpenSim Support
Calc and CAO from command line
Z-Offset is fixed, for changing the height offset of your avatar.
Updated RLVa
Ability to automatically undock side bar tabs
Group IM’s in nearby chat & Console
Italicized Emotes
and more!


Remember to take advantage of our wiki where we host loads of information about Firestorm and Phoenix Viewers.

Jessica Lyon
Phoenix Viewer Project

Thursday, July 21, 2011

IMPORTANT SL NEWS: Friends Bug


There's a Friend Permissions bug in Sl viewers right now. Aparently its really hard to change permissions for things like if they can see you or follow you on map.

The best thing to do from what I read is to change it on the web in profiles.

To find out how, just read the fix after the break from Jessica Lyon, the head of Phoenix Viewers





Friend Permissions Bug 

Tue, 19 Jul 2011

By Jessica Lyon


There have been more than enough reports from SL users to justify a blog post informing everyone of this new server bug and how to work around it. It was discovered by one of our support people on an RC region and reported to LL on the 9th of July, it was acknowledged by LL on July 12th but by then it was too late to stop the roll out onto the main grid.

The Bug
You can no longer change permissions for your friends while on a viewer which doesn't utilize Web Profiles and whether you are, or are not on a viewer that uses web profiles the friend you are changing permissions for needs to relog after you have set the permissions through their web profile. I am assured by LL that they intend to resolve this issue as soon as possible but at this time they cannot provide a date when the fix will be rolled out. You can read the Jira report about the bug herehttps://jira.secondlife.com/browse/SVC-7104


The Work Around
In the meantime, there is a work around. First, you must open the "Web" profile of the person you wish to change permissions for. This includes Map rights, Modify my objects permissions and Online status permissions.
1. Open the web profile of the person you wish to change permissions for using the following URL in your web browser.http://my.secondlife.com/firstname.lastname. Replace the first name and last name with the persons first and last name. If they do not have a visible last name dohttp://my.secondlife.com/firstnameinstead.
2. Once you have their profile open, click on the "ACTIONS" button near the top and to the right, then choose "Permissions" from the sub menu.
3. Give or remove the permissions you wish to change and click "Save".
4. Now the person you've changed the permission for will need to relog in order for them to actually get the permission change.

OR

If you just want to remove all permissions for a friend to default, you can just remove them from your friend list and re add them.

I hope this helps folks at least understand the bug and how to work around it. Lets hope LL can get the fix out soon!

Jessica Lyon
The Phoenix Viewer Project